Undocumented predicates
The following predicates are exported, but not or incorrectly documented.
- sdl_init(Arg1)
- sdl_init_flag(Arg1, Arg2)
- sdl_quit
- sdl_quit
- sdl_createwindow(Arg1, Arg2, Arg3, Arg4, Arg5)
- sdl_setwindowposition(Arg1, Arg2, Arg3)
- sdl_destroywindow(Arg1)
- sdl_window_flag(Arg1, Arg2)
- sdl_windowpos(Arg1, Arg2)
- sdl_destroywindow(Arg1)
- sdl_createrenderer(Arg1, Arg2, Arg3)
- sdl_setrendervsync(Arg1, Arg2)
- sdl_destroyrenderer(Arg1)
- sdl_renderclear(Arg1)
- sdl_rendertexture(Arg1, Arg2, Arg3, Arg4)
- sdl_renderpresent(Arg1)
- sdl_createtexturefromsurface(Arg1, Arg2, Arg3)
- sdl_createtexture(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6)
- sdl_destroytexture(Arg1)
- sdl_setrenderdrawcolor(Arg1, Arg2, Arg3, Arg4, Arg5)
- sdl_renderrect(Arg1, Arg2)
- sdl_renderfillrect(Arg1, Arg2)
- sdl_updatetexture(Arg1, Arg2, Arg3, Arg4)
- sdl_locktexture(Arg1, Arg2, Arg3, Arg4)
- sdl_unlocktexture(Arg1)
- sdl_texture_access(Arg1, Arg2)
- sdl_destroyrenderer(Arg1)
- sdl_renderclear(Arg1)
- sdl_renderpresent(Arg1)
- sdl_destroytexture(Arg1)
- sdl_pollevent(Arg1)
- sdl_destroysurface(Arg1)
- sdl_createsurfacefrom(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6)
- sdl_destroysurface(Arg1)
- sdl_pixel_format(Arg1, Arg2)
- img_load(Arg1, Arg2)
- sdl_creategpudevice(Arg1, Arg2, Arg3, Arg4)
- sdl_destroygpudevice(Arg1)
- sdl_claimwindowforgpudevice(Arg1, Arg2)
- sdl_releasewindowfromgpudevice(Arg1, Arg2)
- sdl_acquiregpucommandbuffer(Arg1, Arg2)
- sdl_submitgpucommandbuffer(Arg1)
- sdl_cancelgpucommandbuffer(Arg1)
- sdl_acquiregpuswapchaintexture(Arg1, Arg2, Arg3, Arg4, Arg5)
- sdl_waitandacquiregpuswapchaintexture(Arg1, Arg2, Arg3, Arg4, Arg5)
- sdl_begingpurenderpass(Arg1, Arg2, Arg3, Arg4)
- sdl_endgpurenderpass(Arg1)
- sdl_creategputexture(Arg1, Arg2, Arg3)
- sdl_releasegputexture(Arg1)
- sdl_creategpushader(Arg1, Arg2, Arg3)
- sdl_releasegpushader(Arg1)
- sdl_creategpugraphicspipeline(Arg1, Arg2, Arg3)
- sdl_releasegpugraphicspipeline(Arg1)
- sdl_creategpubuffer(Arg1, Arg2, Arg3, Arg4)
- sdl_releasegpubuffer(Arg1)
- sdl_creategputransferbuffer(Arg1, Arg2, Arg3, Arg4)
- sdl_releasegputransferbuffer(Arg1)
- sdl_mapgputransferbuffer(Arg1, Arg2, Arg3)
- sdl_unmapgputransferbuffer(Arg1)
- sdl_begingpucopypass(Arg1, Arg2)
- sdl_endgpucopypass(Arg1)
- sdl_uploadtogpubuffer(Arg1, Arg2, Arg3, Arg4)
- sdl_bindgpugraphicspipeline(Arg1, Arg2)
- sdl_bindgpuvertexbuffers(Arg1, Arg2, Arg3)
- sdl_bindgpuindexbuffer(Arg1, Arg2, Arg3)
- sdl_drawgpuindexedprimitives(Arg1, Arg2, Arg3, Arg4, Arg5, Arg6)
- sdl_drawgpuprimitives(Arg1, Arg2, Arg3, Arg4, Arg5)
- sdl_gpu_index_element_size(Arg1, Arg2)
- sdl_gpu_buffer_usage(Arg1, Arg2)
- sdl_gpu_transfer_buffer_usage(Arg1, Arg2)
- sdl_gpu_load_op(Arg1, Arg2)
- sdl_gpu_store_op(Arg1, Arg2)
- sdl_gpu_texture_type(Arg1, Arg2)
- sdl_gpu_texture_format(Arg1, Arg2)
- sdl_gpu_texture_usage(Arg1, Arg2)
- sdl_gpu_sample_count(Arg1, Arg2)
- sdl_gpu_shader_format(Arg1, Arg2)
- sdl_gpu_shader_stage(Arg1, Arg2)
- sdl_gpu_primitive_type(Arg1, Arg2)
- sdl_gpu_fill_mode(Arg1, Arg2)
- sdl_gpu_cull_mode(Arg1, Arg2)
- sdl_gpu_front_face(Arg1, Arg2)
- sdl_gpu_compare_op(Arg1, Arg2)
- sdl_gpu_stencil_op(Arg1, Arg2)
- sdl_gpu_blend_op(Arg1, Arg2)
- sdl_gpu_blend_factor(Arg1, Arg2)
- sdl_gpu_vertex_input_rate(Arg1, Arg2)
- sdl_gpu_vertex_element_format(Arg1, Arg2)
- sdl_gpu_color_component(Arg1, Arg2)
- sdl_getnumgpudrivers(Arg1)
- sdl_getgpudriver(Arg1, Arg2)
- make_color_target(Arg1, Arg2)
- default_color_target(Arg1)
- is_color_target(Arg1)
- make_depth_stencil_target(Arg1, Arg2)
- default_depth_stencil_target(Arg1)
- is_depth_stencil_target(Arg1)
- make_gpu_texture_create_info(Arg1, Arg2)
- default_gpu_texture_create_info(Arg1)
- is_gpu_texture_create_info(Arg1)
- make_gpu_shader_create_info(Arg1, Arg2)
- default_gpu_shader_create_info(Arg1)
- is_gpu_shader_create_info(Arg1)
- make_vertex_buffer_description(Arg1, Arg2)
- default_vertex_buffer_description(Arg1)
- is_vertex_buffer_description(Arg1)
- make_vertex_attribute(Arg1, Arg2)
- default_vertex_attribute(Arg1)
- is_vertex_attribute(Arg1)
- make_stencil_op_state(Arg1, Arg2)
- default_stencil_op_state(Arg1)
- is_stencil_op_state(Arg1)
- make_color_target_blend_state(Arg1, Arg2)
- default_color_target_blend_state(Arg1)
- is_color_target_blend_state(Arg1)
- make_color_target_description(Arg1, Arg2)
- default_color_target_description(Arg1)
- is_color_target_description(Arg1)
- make_vertex_input_state(Arg1, Arg2)
- default_vertex_input_state(Arg1)
- is_vertex_input_state(Arg1)
- make_rasterizer_state(Arg1, Arg2)
- default_rasterizer_state(Arg1)
- is_rasterizer_state(Arg1)
- make_multisample_state(Arg1, Arg2)
- default_multisample_state(Arg1)
- is_multisample_state(Arg1)
- make_depth_stencil_state(Arg1, Arg2)
- default_depth_stencil_state(Arg1)
- is_depth_stencil_state(Arg1)
- make_target_info(Arg1, Arg2)
- default_target_info(Arg1)
- is_target_info(Arg1)
- make_gpu_graphics_pipeline_create_info(Arg1, Arg2)
- default_gpu_graphics_pipeline_create_info(Arg1)
- is_gpu_graphics_pipeline_create_info(Arg1)
- make_buffer_binding(Arg1, Arg2)
- default_buffer_binding(Arg1)
- is_buffer_binding(Arg1)
- make_transfer_buffer_location(Arg1, Arg2)
- default_transfer_buffer_location(Arg1)
- is_transfer_buffer_location(Arg1)
- make_buffer_region(Arg1, Arg2)
- default_buffer_region(Arg1)
- is_buffer_region(Arg1)
- sdl_getnumgpudrivers(Arg1)
- sdl_getgpudriver(Arg1, Arg2)