% This file contains the definitions for the objects in a household
% To create a new world, simply change the tObj definitions as
% described below (or in manual)
%
% *******Object definitions*******
%.
% Use the label_type_props(label,typecode,[property1,property2,etc.]]).
% label is whats used to refer to the tObj in the running world
% typecode is whats used to refer to the tObj for initialization (see world.pl)
% ===============================================================================================
% ===============================================================================================
*/
% This file contains the definitions for the objects in a household % To create a new world, simply change the tObj definitions as % described below (or in manual) % % *******Object definitions******* %. % Use the label_type_props(label,typecode,[property1,property2,etc.]]). % label is whats used to refer to the tObj in the running world % typecode is whats used to refer to the tObj for initialization (see
world.pl
) % =============================================================================================== % =============================================================================================== */