% This file contains the definitions for the objects in a household % To create a new world, simply change the tObj definitions as % described below (or in manual) % % *******Object definitions******* %. % Use the label_type_props(label,typecode,[property1,property2,etc.]]). % label is whats used to refer to the tObj in the running world % typecode is whats used to refer to the tObj for initialization (see world.pl) % =============================================================================================== % =============================================================================================== */

   15% :- declare_load_dbase('../../src_game_nani/**/*.pfc.pl').