; woodworking task with 3 parts and 120% wood ; Machines: ; 1 grinder ; 1 glazer ; 1 immersion-varnisher ; 1 planer ; 1 highspeed-saw ; 1 spray-varnisher ; 1 saw ; random seed: 292616 (define (problem wood-prob) (:domain woodworking) (:objects grinder0 - grinder glazer0 - glazer immersion-varnisher0 - immersion-varnisher planer0 - planer highspeed-saw0 - highspeed-saw spray-varnisher0 - spray-varnisher saw0 - saw red blue - acolour oak teak - awood p0 p1 p2 - part b0 b1 - board s0 s1 s2 s3 - aboardsize ) (:init (grind-treatment-change varnished colourfragments) (grind-treatment-change glazed untreated) (grind-treatment-change untreated untreated) (grind-treatment-change colourfragments untreated) (is-smooth smooth) (is-smooth verysmooth) (= (total-cost) 0) (boardsize-successor s0 s1) (boardsize-successor s1 s2) (boardsize-successor s2 s3) (has-colour glazer0 blue) (has-colour glazer0 natural) (has-colour immersion-varnisher0 natural) (empty highspeed-saw0) (has-colour spray-varnisher0 natural) (unused p0) (goalsize p0 small) (= (spray-varnish-cost p0) 5) (= (glaze-cost p0) 10) (= (grind-cost p0) 15) (= (plane-cost p0) 10) (unused p1) (goalsize p1 medium) (= (spray-varnish-cost p1) 10) (= (glaze-cost p1) 15) (= (grind-cost p1) 30) (= (plane-cost p1) 20) (available p2) (colour p2 red) (wood p2 teak) (surface-condition p2 verysmooth) (treatment p2 varnished) (goalsize p2 medium) (= (spray-varnish-cost p2) 10) (= (glaze-cost p2) 15) (= (grind-cost p2) 30) (= (plane-cost p2) 20) (boardsize b0 s2) (wood b0 teak) (surface-condition b0 rough) (available b0) (boardsize b1 s3) (wood b1 oak) (surface-condition b1 rough) (available b1) ) (:goal (and (available p0) (wood p0 teak) (surface-condition p0 smooth) (treatment p0 varnished) (available p1) (colour p1 blue) (wood p1 oak) (surface-condition p1 smooth) (treatment p1 glazed) (available p2) (colour p2 natural) (wood p2 teak) (surface-condition p2 smooth) ) ) (:metric minimize (total-cost)) )