% Null % % module % set game_set(_x,_y,_o,_o2,_upvals):-_upvals=[],(true). % q game_q(_upvals):-_upvals=[],(true). % main game(X):-new(T1),set_(T1,"y",2.0,T2),_tree = T2,new(T3),set_(T3,"x",1.0,T5),set_(T5,"y",1.0,T4),_p = T4,writeln_("--"),writeln_(_p),_q = clos([],game_q),creq("io",_io),writeln_(_io),writeln_(_x),writeln_(2.0),writeln_(_tree),gt(_x,5.0),_x = 10.0,writeln_(_x),creq("object",_Object),new(T6),new(T7),set_(T7,0.0,"",T8),set_(T8,1.0,"",T9),set_(T9,2.0,"",T10),set_(T6,0.0,T10,T11),new(T12),set_(T12,0.0,"",T13),set_(T13,1.0,"",T14),set_(T14,2.0,"",T15),set_(T11,1.0,T15,T16),new(T17),set_(T17,0.0,"",T18),set_(T18,1.0,"",T19),set_(T19,2.0,"",T20),set_(T16,2.0,T20,T21),_board = T21,writeln_(_board),_set = clos([],game_set),get_(_board,0.0,T22),writeln_(T22).