% This file contains the definitions for the objects in a household % To create a new world, simply change the tObj definitions as % described below (or in manual) % % *******Object definitions******* %. % Use the label_type_props(label,typecode,[property1,property2,etc.]]). % label is whats used to refer to the tObj in the running world % typecode is whats used to refer to the tObj for initialization (see world.pl) */

   16:- style_check(-singleton).   17:- style_check(-discontiguous).   18% :- style_check(-atom).
   19
   20:- expects_dialect(pfc).   21
   22:- declare_load_dbase('../src_game_nani/**/*.pfc.pl').