13:- style_check(-singleton). 14:- style_check(-discontiguous). 15 16:- op(600,fx,onSpawn). 17 18:- expects_dialect(pfc). 19 20tRegion(iDMilesRoom). 21onSpawn mudAreaConnected(iDMilesRoom,iHallWay7). 22 23tSet(tOakDesk). 24genls(tOakDesk,tFurniture). 25genls(tOakDeskA,tOakDesk). 26genls(tOakDeskB,tOakDesk). 27 28 29onSpawn localityOfObject(tOakDeskA,iDMilesRoom). 30onSpawn localityOfObject(tOakDeskB,iDMilesRoom)
a_nani_household
% This file contains the definitions for the room in a household % To create a new world, simply change the room definitions as % described below (or in manual) %
use this file with...
:-
ensure_loaded('a_nani_household.pfc')
.*/